/*  TA3D, a remake of Total Annihilation
    Copyright (C) 2006  Roland BROCHARD

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA*/

#pragma once

namespace TA3D
{
#ifdef TA3D_PLATFORM_WINDOWS
		typedef	DWORD			cErrorType;
		#define	GETSYSERROR()	GetLastError()
#else
		typedef	int				cErrorType;
		#define	GETSYSERROR()	errno
#endif
      
	class cError
	{
	private:
		String				m_szWhere;
		String				m_szDesc;
		cErrorType			m_LastError;
		bool				m_Logged;

	private:
		void MakeSysErrMsg();
		void LogError();
	public:
		cError( const String &Where, cErrorType LastErr, bool bLogIt = true );
		cError( const String &Where, const String &Desc, bool bLogIt = true );
		cError( const String &Where, bool bLogIt = true );

		bool LogTo( const String &FileName, bool DisplayErr = true );
		void DisplayError();

	}; // class cError
} // namespace TA3D 
